NØ |
NAME |
TYPE |
DESCRIPTION |
01 |
ailing |
body |
-50% move |
02 |
blind |
body |
chance to hit -80% |
03 |
burden |
body |
-1 to fly,float and swim |
04 |
exausted |
body |
-25% to power, agility and magic |
05 |
silence |
body |
unable to use schoolar spells |
06 |
sleep |
body |
sleep until damaged |
07 |
indestructable |
defend |
imune to physical attacks |
08 |
reflect |
defend |
reflect schoolar spells |
09 |
burn |
elemental |
|
10 |
freeze |
elemental |
|
11 |
paralyse |
elemental |
|
12 |
mud |
elemental |
|
13 |
resistant |
elemental |
magic damage taken from wind, fire, water, earth
- 25% |
14 |
bless |
holy |
chance to hit +20% and (120% damage against undead
and demons) |
15 |
protect |
holy |
all physical damage -50% |
16 |
regen |
holy |
regenerate caster_magic life per round |
17 |
shell |
holy |
all non physical damage -50% |
18 |
berserker |
mind |
lose control over char, attacks closest enemy
with normal attack |
19 |
charm |
mind |
enemy can contol that char |
20 |
confuse |
mind |
uses a skill or attack on random char in range |
21 |
fear |
mind |
lose control over char, runs in the opposite directon
of enemys |
22 |
climb |
movement |
+2 to climb |
23 |
float |
movement |
+2 to float |
24 |
fly |
movement |
+2 to fly |
25 |
swim |
movement |
+2 to swim |
26 |
vanishing |
movement |
+2 to vanish |
27 |
act or move |
restrict |
|
28 |
don't act |
restrict |
|
29 |
don't move |
restrict |
|
30 |
haste |
time |
speed + 50% |
31 |
quick |
time |
the next char at turn |
32 |
slow |
time |
speed - 35% |
33 |
stop |
time |
char never get at turn (no speed gets added to
his TP) |
34 |
imp |
transformation |
transformed to a imp |
35 |
petrify |
transformation |
transformed to stone |
36 |
minimize |
transformation |
transformed to 10% size |
37 |
curse |
undead |
character does only 1 point damage with physikal
attacks |
38 |
poison |
undead |
lose caster_magic life per round |
39 |
rot |
undead |
can't be healed |
40 |
vulnerable |
demon |
all physical damage 200% |
41 |
invoke |
demon |
all non physical damage 200% |